Through our website you will learn more about creating text, using the drawing tools, creating animations, and working with time line effects as well as flash behaviors. Flash behaviors allow you to add simple interactivity to your movie by choosing actions from a simple menu. Now you are about to experience the pure delight of making your You will define, examine, and use layers extensively as you work with flash. As we travel through our website, you will get to know them intimately. Now that you have had an overview of layers, you are ready to look at how the other part of the time line, frames section, works. To the right of each layer is a series of frame rectangles that appears in grid-like fashion. Each frame is numbered chronologically. In these frame cells, you create the frame for your movie. Have ever seen a filmstrip outside a camera? The film exists as a series of frames. However, when the movie is shown, the audience sees these single frames, one frame at a time, projected at a speed that simulates continuous action. So it is with flash, but instead of residing on a celluloid filmstrip, flash frames exist in the time line.
You, as the director, can control the length of the time layered objects are on the stage, pause time, or stop time altogether. The actual frames you create can exist as key frames, or blank key frames. A key frame is represented with a black circle and used for changing the contents of a frame. For example if you wanted an object to appear blue on one frame and then yellow on the next, key frame would be required on both frame cells because the object changes from one color to another. If an object on a key frame remained the same and you wanted to extend the length of this object appeared, you would create regular frames. Frames that have not been filed yet are depicted as white rectangles, and every fifth frame is shown in light in light gray to make it a little easier for you to keep track of the frames. A blank key frame is represented with a white circle. Blank key frames are exactly that blank.
We will be examining key frames in more depth. We have already looked at the view options in the tools panel, and many of the other flash tools probably look familiar to you. The tool bar is divided into four sections: tools- this is where tools related to drawing and editing objects are stored. View- these tools give you options for viewing the stage. Color- in this segment of the tool bar, you can select and edit colors of elements on the stage. Options- additional options become available depending upon which tool is selected. When you select a tool and position your mouse over the stage, the cursor changes its appearance, depending upon the tool you selected. For example, if you click the zoom tool and position the cursor on the stage, the cursor becomes a magnifying glass. If you click the circle or rectangle tool and position the cursor on the stage, the cursor becomes crosshairs. As you gain more proficiency with flash, you will become increasingly familiar with flash’s visual interface. The properties inspector displays current information about a selected element of your flash document.
irst animation in flash 8. As you are about to find out, making a simple movie in flash 8 is an easy task even for a beginner. By the end you will have made a movie with animated text. You could probably use an effect like this for an animated title in a flash movie.
Keep in mind that the features you will be using are available in both flash 8 basic and flash 8 professional versions. In this quick tour, you will get a glimpse of several different aspects of flash. In doing so, you will get a feel for how design process works in flash. Before you make a movie in lash, you need to launch the application and create a new file. When you launch flash, you will see a start page. The start page allows you to select the type of document you want to create from a menu list. In the middle column of start page, select create new flash document. A new page appears. In flash, the white area on this page is called the stage. This is where you create your movie. The background for the title you are about to create may be more compelling if it is given a color other than white. You can change the color of the movie background in the properties inspector. The properties inspector is a window located at the bottom of the workspace that allows you to set and change the characteristics of elements, also known as "assets," in flash. To change the color of the background, first click the stage.
Then, in the properties inspector, click the color swatch to the right of the word "Background." From the pop-up menu, select a background color or leave the background the default white. You should always save the flash movie at the beginning of, and many times during, the creation of your project. Saving documents frequently will prevent you from pulling your hair pout later if the application crashes and you lose your movie. To save your movie select file save as from the menu. In both the windows and Macintosh environments, the save as dialogue box is to those in most applications. Navigate to the folder where you want to save the file, give the file a name in the save as input box, and click the save button. Next, you will type some text onto the stage and format it. The completed movie will show an animated title in which a word spins around. To examine a completed version of this exercise, download the sample file and click the "free code" link. The file is named animation.swf.click the file to play the movie.
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